Camo128 Post-Development Notes
Hello. My name is ReimJ. I also go by "WildThorn" and "Kevin". When I was writing my original draft, I realized I was writing down my whole development process instead of a simple post-development log. I'll show you my development process if I ever have the will to finish that monster of an essay/article/blog-post.
Thoughts Before Development
I signed up for the Weekly Game Jam on Saturday (2019-12-21). I've heard about this Game Jam sometime last year but only got the will to join it now. I gained that will by finding a game engine that matches my skill-set (RPG Maker MV), completing a game on my own (Harold's Cave Adventure) and going to a local games convention (Sac Gamer's Expo) to meet some fellow developers in the region. This gave me the push to make this game.
Thoughts After Development
A few things I learned or noticed after making this game:
- This was a lot easier than my first project (Harold's Cave Adventure). Can be attributed to experience.
- Going asset "shopping" (viewing the default assets) is an easy way to generate ideas
- Hitting the "generate random" button in the character creator is an easy way to generate ideas (that's where smug blue-hair dude came from)
- Discovered something I like to call "game designer's block", where I feel like I'm stumped and don't know the proper way to balance things or a good way to design a mechanic.
- I really enjoy writing the story and the characters I create
- I really enjoyed crafting the environments and relating it to the narrative
- Resting is really really important, as a bulk of my ideas were generated after resting for a period of time (such as during sleep, dinner, and work)
- This was my first time incorporating random-elements into the game
- It's hard to play-test as the developer
- I finished a day early after exhausting everything I can think of to polish the game
Closing Statements
I liked the game I made and the ideas I came up with. Not sure if I'll develop the game further, but I can certainly make use of the pieces (such as the characters and the mechanics). I look forward to my next project.
Get Camo128
Camo128
A game about Camouflage
Status | Released |
Author | ReimJ |
Genre | Adventure |
Tags | animal-pov, Animals, bats, camouflage, caves, hide-and-seek, My First Game Jam, RPG Maker, spiders, weekly-game-jam |
Languages | English |
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